# Kaynaklar

Bu rehberde yer alan bilgiler, farklı kaynaklardan derlenmiş ve kendi araştırmalarım ile tecrübelerim doğrultusunda zenginleştirilmiştir. Aşağıda, bu süreçte faydalandığım bazı önemli kaynakları bulabilirsiniz:

1. **Multiplayer in Unreal Engine: How to Understand Network Replication**
   * Video: [YouTube - Alex Forsythe](https://www.youtube.com/watch?v=JOJP0CvpB8w\&t=559s)
2. **Repsi - Basic example project demonstrating replication in UE4**
   * GitHub: [Repsi GitHub](https://github.com/awforsythe/Repsi/)
3. **Shooter Game in UE Legacy Samples**
   * Unreal Engine Marketplace: [Shooter Game](https://www.unrealengine.com/marketplace/en-US/product/shooter-game?sessionInvalidated=true)
4. **Shooter Game Project on GitHub**
   * GitHub: [Shooter Game GitHub](https://github.com/cqcallaw/shootergame)
5. **Unreal Engine Networking and Multiplayer Documentation**
   * Epic Games: [Networking and Multiplayer in Unreal Engine](https://dev.epicgames.com/documentation/en-us/unreal-engine/networking-and-multiplayer-in-unreal-engine)
6. **Multiplayer Network Compendium**
   * Blog: [Multiplayer Network Compendium](https://cedric-neukirchen.net/docs/category/multiplayer-network-compendium)
